D/D/D (D.D.) Deck Breakdown

Cards Usage Statistic

Main Deck

Armageddon Knight
Armageddon Knight
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Caius the Shadow Monarch
Caius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

Card Trooper
Card Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Dark Grepher
Dark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.

Doomcaliber Knight
Doomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spirit Reaper
Spirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

Thunder King Rai-Oh
Thunder King Rai-Oh
Thunder King Rai-Oh
LIGHT 4
Thunder King Rai-Oh
  • ATK:

  • 1900

  • DEF:

  • 800


Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.

Tour Guide From the Underworld
Tour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

Tragoedia
Tragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • -1

  • DEF:

  • -1


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.

Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.

Plaguespreader Zombie
Plaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Charge of the Light Brigade
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      Dark Hole
      Dark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.

        Gold Sarcophagus
        Gold Sarcophagus
        Gold Sarcophagus
        Spell Normal
        Gold Sarcophagus

          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Mind Control
            Mind Control
            Mind Control
            Spell Normal
            Mind Control

              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

              Monster Reborn
              Monster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.



                Tag(s):

                Monster Reincarnation
                Monster Reincarnation
                Monster Reincarnation
                Spell Normal
                Monster Reincarnation

                  Discard 1 card, then target 1 monster in your GY; add it to your hand.

                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.

                    Pot of Duality
                    Pot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                      Tag(s):

                      Bottomless Trap Hole
                      Bottomless Trap Hole
                      Bottomless Trap Hole
                      Trap Normal
                      Bottomless Trap Hole

                        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                        Dimensional Prison
                        Dimensional Prison
                        Dimensional Prison
                        Trap Normal
                        Dimensional Prison

                          When an opponent's monster declares an attack: Target that attacking monster; banish that target.

                          Mirror Force
                          Mirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                            Solemn Judgment
                            Solemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                              Tag(s):

                              Torrential Tribute
                              Torrential Tribute
                              Torrential Tribute
                              Trap Normal
                              Torrential Tribute

                                When a monster(s) is Summoned: Destroy all monsters on the field.

                                Extra Deck

                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                DARK 8
                                Chimeratech Fortress Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                Ally of Justice Catastor
                                DARK 5
                                Ally of Justice Catastor
                                • ATK:

                                • 2200

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                Black Rose Dragon
                                Black Rose Dragon
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                Dark End Dragon
                                Dark End Dragon
                                Dark End Dragon
                                DARK 8
                                Dark End Dragon
                                • ATK:

                                • 2600

                                • DEF:

                                • 2100


                                1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.

                                Gaia Knight, the Force of Earth
                                Gaia Knight, the Force of Earth
                                Gaia Knight, the Force of Earth
                                EARTH 6
                                Gaia Knight, the Force of Earth
                                • ATK:

                                • 2600

                                • DEF:

                                • 800


                                1 Tuner + 1 or more non-Tuner monsters

                                Scrap Archfiend
                                Scrap Archfiend
                                Scrap Archfiend
                                EARTH 7
                                Scrap Archfiend
                                • ATK:

                                • 2700

                                • DEF:

                                • 1800


                                1 Tuner + 1 or more non-Tuner monsters

                                Stardust Dragon
                                Stardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                Adreus, Keeper of Armageddon
                                Adreus, Keeper of Armageddon
                                Adreus, Keeper of Armageddon
                                DARK
                                Adreus, Keeper of Armageddon
                                • ATK:

                                • 2600

                                • DEF:

                                • 1700


                                2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.

                                Leviair the Sea Dragon
                                Leviair the Sea Dragon
                                Leviair the Sea Dragon
                                WIND
                                Leviair the Sea Dragon
                                • ATK:

                                • 1800

                                • DEF:

                                • 1600


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                                Number 16: Shock Master
                                Number 16: Shock Master
                                Number 16: Shock Master
                                LIGHT
                                Number 16: Shock Master
                                • ATK:

                                • 2300

                                • DEF:

                                • 1600


                                3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.

                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                Number 17: Leviathan Dragon
                                WATER
                                Number 17: Leviathan Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 0


                                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                Number 30: Acid Golem of Destruction
                                Number 30: Acid Golem of Destruction
                                Number 30: Acid Golem of Destruction
                                WATER
                                Number 30: Acid Golem of Destruction
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.

                                Number 39: Utopia
                                Number 39: Utopia
                                Number 39: Utopia
                                LIGHT
                                Number 39: Utopia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                                Steelswarm Roach
                                Steelswarm Roach
                                Steelswarm Roach
                                DARK
                                Steelswarm Roach
                                • ATK:

                                • 1900

                                • DEF:

                                • 0


                                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

                                Wind-Up Zenmaines
                                Wind-Up Zenmaines
                                Wind-Up Zenmaines
                                FIRE
                                Wind-Up Zenmaines
                                • ATK:

                                • 1500

                                • DEF:

                                • 2100


                                2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

                                Main: 53 Extra: 15

                                1 cardArmageddon Knight 1 cardArmageddon Knight
                                Armageddon Knight
                                DARK 4
                                Armageddon Knight
                                • ATK:

                                • 1400

                                • DEF:

                                • 1200


                                When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                Black Luster Soldier - Envoy of the Beginning
                                LIGHT 8
                                Black Luster Soldier - Envoy of the Beginning
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                1 cardBreaker the Magical Warrior
                                1 cardBreaker the Magical Warrior
                                Breaker the Magical Warrior
                                DARK 4
                                Breaker the Magical Warrior
                                • ATK:

                                • 1600

                                • DEF:

                                • 1000


                                If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                2 cardCaius the Shadow Monarch 2 cardCaius the Shadow Monarch
                                Caius the Shadow Monarch
                                DARK 6
                                Caius the Shadow Monarch
                                • ATK:

                                • 2400

                                • DEF:

                                • 1000


                                If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


                                2 cardCard Trooper 2 cardCard Trooper
                                Card Trooper
                                EARTH 3
                                Card Trooper
                                • ATK:

                                • 400

                                • DEF:

                                • 400


                                Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


                                1 cardChaos Sorcerer 1 cardChaos Sorcerer
                                Chaos Sorcerer
                                DARK 6
                                Chaos Sorcerer
                                • ATK:

                                • 2300

                                • DEF:

                                • 2000


                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                3 cardCyber Dragon 3 cardCyber Dragon
                                Cyber Dragon
                                LIGHT 5
                                Cyber Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 1600


                                If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                2 cardD.D. Warrior Lady
                                2 cardD.D. Warrior Lady
                                D.D. Warrior Lady
                                LIGHT 4
                                D.D. Warrior Lady
                                • ATK:

                                • 1500

                                • DEF:

                                • 1600


                                After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                1 cardDark Armed Dragon 1 cardDark Armed Dragon
                                Dark Armed Dragon
                                DARK 7
                                Dark Armed Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 1000


                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                1 cardDark Grepher 1 cardDark Grepher
                                Dark Grepher
                                DARK 4
                                Dark Grepher
                                • ATK:

                                • 1700

                                • DEF:

                                • 1600


                                You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


                                1 cardDoomcaliber Knight 1 cardDoomcaliber Knight
                                Doomcaliber Knight
                                DARK 4
                                Doomcaliber Knight
                                • ATK:

                                • 1900

                                • DEF:

                                • 1800


                                Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


                                1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                Gorz the Emissary of Darkness
                                DARK 7
                                Gorz the Emissary of Darkness
                                • ATK:

                                • 2700

                                • DEF:

                                • 2500


                                When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                1 cardHonest 1 cardHonest
                                Honest
                                LIGHT 4
                                Honest
                                • ATK:

                                • 1100

                                • DEF:

                                • 1900


                                During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                                1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                                Kycoo the Ghost Destroyer
                                DARK 4
                                Kycoo the Ghost Destroyer
                                • ATK:

                                • 1800

                                • DEF:

                                • 700


                                When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                2 cardLyla, Lightsworn Sorceress 2 cardLyla, Lightsworn Sorceress
                                Lyla, Lightsworn Sorceress
                                LIGHT 4
                                Lyla, Lightsworn Sorceress
                                • ATK:

                                • 1700

                                • DEF:

                                • 200


                                You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


                                1 cardSangan
                                1 cardSangan
                                Sangan
                                DARK 3
                                Sangan
                                • ATK:

                                • 1000

                                • DEF:

                                • 600


                                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                1 cardSpirit Reaper 1 cardSpirit Reaper
                                Spirit Reaper
                                DARK 3
                                Spirit Reaper
                                • ATK:

                                • 300

                                • DEF:

                                • 200


                                Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                                2 cardThunder King Rai-Oh 2 cardThunder King Rai-Oh
                                Thunder King Rai-Oh
                                LIGHT 4
                                Thunder King Rai-Oh
                                • ATK:

                                • 1900

                                • DEF:

                                • 800


                                Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


                                2 cardTour Guide From the Underworld 2 cardTour Guide From the Underworld
                                Tour Guide From the Underworld
                                DARK 3
                                Tour Guide From the Underworld
                                • ATK:

                                • 1000

                                • DEF:

                                • 600


                                When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


                                2 cardTragoedia 2 cardTragoedia
                                Tragoedia
                                DARK 10
                                Tragoedia
                                • ATK:

                                • -1

                                • DEF:

                                • -1


                                When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


                                3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
                                Ryko, Lightsworn Hunter
                                LIGHT 2
                                Ryko, Lightsworn Hunter
                                • ATK:

                                • 200

                                • DEF:

                                • 100


                                FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


                                1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
                                Plaguespreader Zombie
                                DARK 2
                                Plaguespreader Zombie
                                • ATK:

                                • 400

                                • DEF:

                                • 200


                                If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


                                1 cardAllure of Darkness
                                1 cardAllure of Darkness
                                Allure of Darkness
                                Spell Normal
                                Allure of Darkness

                                  Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                  1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
                                  Charge of the Light Brigade
                                  Spell Normal
                                  Charge of the Light Brigade

                                    Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                                    1 cardDark Hole
                                    1 cardDark Hole
                                    Dark Hole
                                    Spell Normal
                                    Dark Hole

                                      Destroy all monsters on the field.


                                      2 cardGold Sarcophagus
                                      2 cardGold Sarcophagus
                                      Gold Sarcophagus
                                      Spell Normal
                                      Gold Sarcophagus

                                        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                        1 cardHeavy Storm
                                        1 cardHeavy Storm
                                        Heavy Storm
                                        Spell Normal
                                        Heavy Storm

                                          Destroy all Spell and Trap Cards on the field.


                                          1 cardMind Control 1 cardMind Control
                                          Mind Control
                                          Spell Normal
                                          Mind Control

                                            Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                            1 cardMonster Reborn
                                            1 cardMonster Reborn
                                            Monster Reborn
                                            Spell Normal
                                            Monster Reborn

                                              Target 1 monster in either GY; Special Summon it.




                                              Tag(s):

                                              1 cardMonster Reincarnation 1 cardMonster Reincarnation
                                              Monster Reincarnation
                                              Spell Normal
                                              Monster Reincarnation

                                                Discard 1 card, then target 1 monster in your GY; add it to your hand.


                                                1 cardMystical Space Typhoon
                                                1 cardMystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  2 cardPot of Duality
                                                  2 cardPot of Duality
                                                  Pot of Duality
                                                  Spell Normal
                                                  Pot of Duality

                                                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                    Tag(s):

                                                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                    Bottomless Trap Hole
                                                    Trap Normal
                                                    Bottomless Trap Hole

                                                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                      2 cardDimensional Prison 2 cardDimensional Prison
                                                      Dimensional Prison
                                                      Trap Normal
                                                      Dimensional Prison

                                                        When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                        2 cardMirror Force
                                                        2 cardMirror Force
                                                        Mirror Force
                                                        Trap Normal
                                                        Mirror Force

                                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                          1 cardSolemn Judgment
                                                          1 cardSolemn Judgment
                                                          Solemn Judgment
                                                          Trap Counter
                                                          Solemn Judgment

                                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                            Tag(s):

                                                            1 cardTorrential Tribute
                                                            1 cardTorrential Tribute
                                                            Torrential Tribute
                                                            Trap Normal
                                                            Torrential Tribute

                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                              Chimeratech Fortress Dragon
                                                              DARK 8
                                                              Chimeratech Fortress Dragon
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                              Ally of Justice Catastor
                                                              DARK 5
                                                              Ally of Justice Catastor
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1200


                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                              Black Rose Dragon
                                                              FIRE 7
                                                              Black Rose Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                              1 cardDark End Dragon 1 cardDark End Dragon
                                                              Dark End Dragon
                                                              DARK 8
                                                              Dark End Dragon
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2100


                                                              1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                                              1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                              Gaia Knight, the Force of Earth
                                                              EARTH 6
                                                              Gaia Knight, the Force of Earth
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 800


                                                              1 Tuner + 1 or more non-Tuner monsters


                                                              1 cardScrap Archfiend 1 cardScrap Archfiend
                                                              Scrap Archfiend
                                                              EARTH 7
                                                              Scrap Archfiend
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1 or more non-Tuner monsters


                                                              1 cardStardust Dragon 1 cardStardust Dragon
                                                              Stardust Dragon
                                                              WIND 8
                                                              Stardust Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                              1 cardAdreus, Keeper of Armageddon 1 cardAdreus, Keeper of Armageddon
                                                              Adreus, Keeper of Armageddon
                                                              DARK
                                                              Adreus, Keeper of Armageddon
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1700


                                                              2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.


                                                              1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                                                              Leviair the Sea Dragon
                                                              WIND
                                                              Leviair the Sea Dragon
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 1600


                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                              1 cardNumber 16: Shock Master
                                                              1 cardNumber 16: Shock Master
                                                              Number 16: Shock Master
                                                              LIGHT
                                                              Number 16: Shock Master
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1600


                                                              3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.


                                                              1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                              Number 17: Leviathan Dragon
                                                              WATER
                                                              Number 17: Leviathan Dragon
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 0


                                                              2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                              1 cardNumber 30: Acid Golem of Destruction 1 cardNumber 30: Acid Golem of Destruction
                                                              Number 30: Acid Golem of Destruction
                                                              WATER
                                                              Number 30: Acid Golem of Destruction
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                                                              1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                                              Number 39: Utopia
                                                              LIGHT
                                                              Number 39: Utopia
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                              1 cardSteelswarm Roach 1 cardSteelswarm Roach
                                                              Steelswarm Roach
                                                              DARK
                                                              Steelswarm Roach
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 0


                                                              2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                              1 cardWind-Up Zenmaines 1 cardWind-Up Zenmaines
                                                              Wind-Up Zenmaines
                                                              FIRE
                                                              Wind-Up Zenmaines
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 2100


                                                              2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.


                                                              tcg
                                                              D***D***D (D*$dot$*D*$dot$*)
                                                              5







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